Fixed SEF bug: P226 had no texturing in Low video settings.Fixed SEF bug: MP5SD6 wouldn't come back up after low-readying.Fixed SEF bug: Sometimes penalties would trigger when they weren't supposed to.Fixed SEF bug: Game would crash if exposed to CS gas.Fixed SEF bug: Many ironsights were misaligned.Shotguns have a tighter choke, and are a more appealing option because of it.FN FAL now has the correct kind of ammo for it.Enabled the following npcs so that they can be used in custom missions: Lian Niu, Evil Waiter (shows up as Male, Asian Chef), Allen Kruse, Simon Gowan, Jewel Thief from the Diamond Robbery Mission, and the hosptial terrorist from the hopstial mission.Custom skins can now alter the first person hands texture.SWAT AI will no longer open a door whose trap they are assigned to remove.SWAI AI will announce that they've spotted an unarmed target when seeing a suspect without a weapon.SWAT AI will spot suspects without visible weapons as "unarmed individuals" when mirroring.The toolkit and detonator no longer have weight/bulk, to eliminate discrepencies between the equipment screen and ingame weight.Lightsticks never fall through the floor any more.
(If you have 19 rounds in a 20 round magazine and reload to a full magazine, it will display 20 + 1/20. Rounds are chambered in between reloads.If a suspect was just firing at you and the suspect surrenders/was stunned/flees (if not Insane), there is a small window of time that you are legally allowed to shoot. Bomb Defuse (base): 4 seconds -> 10 seconds.Lockpick (base): 4 seconds -> 10 seconds.Toolkit interactions have been made slower to encourage breaching:.Suspects arrested (max): No change 20 -> 20.The scoring relating to suspects being neutralized has been changed:.When crosshairs are disabled, contextual icons such as door mirroring now appear.Added a 'Report Bug' button to the main menu (thanks to wsevren for this).Added 'ShowPlayerIPInJSON' option to SwatGame.SwatAdmin (default: OFF) to expose player IPs to JSON.Removed player ports from admin broadcast messages (unnecessary noise, player port is always same as server port).Added CQB M4A1 variants (Thanks to Beppe for these models).Added unsilenced version of the Colt Accurized Rifle.Added Holographic Sight variants for M4A1, UMP, MP5, G36K and M4Super90.M870 Breacher (is now considered an attachment to the M870).Improved meshes and/or textures on the following items, all of which were made by Beppe:.Remington 870 Breaching is now a selectable configuration of the Remington 870.All suppressed and Aimpoint version of weapons are now different selectable configurations.Instead of selecting a weapon and its attachments from the list of weapons, you can pick the attachments separately. Added a new "Configuration" feature to the weapons.